Mighty No. 9, the upcoming action platforming video game from Mega Man creator Keiji Inafune, has received a new release date, after it was delayed at the eleventh hour from it’s planned release earlier this month. Originally scheduled to release on September 15 in North America and September 18 in the rest of the world, Mighty No. 9 will now be available on February 9, 2016 in North America and February 12, 2016 in the rest of the world.
Mighty No. 9 is an obvious spiritual successor to Mega Man, using much of the gameplay concepts of the classic series and, indeed, a very similar character design. The project found immediate success on crowd funding platform Kickstarter in 2013, receiving $3,845,170 in funds despite only requesting $900,000. The game has come under fire from gamers more recently, however, for a change in art style and Comcept’s decision to hold an additional Kickstarter campaign for a game called Red Ash: The Indelible Legend (itself a spiritual successor to Mega Man Legends, a third person spin off for the original PlayStation) despite the fact that they had not released the first Kickstarter game yet. It didn’t help that Red Ash: The Indelible Legend‘s campaign was an absolute mess. It asked for $800,000 for the project, which was described as a prologue to a full game and the company tried to launch a simultaneous campaign for an anime based on the (I feel the need to stress this) at this point still entirely theoretical unmade game. Plus, while it was originally PC only, a stretch goal was added that would add a console port. The key word there is “a”; singular. A console would get the game but Comcept didn’t say which one it would be. It all led to a distinct feeling of dissatisfaction among gamers, something that seems to be effecting Mighty No. 9′s pre-release buzz.
The delay of Mighty No. 9 was announced back in August after developer Comcept discovered severe bugs within the game and elected to delay the title to sort the problems out. The company announced the delay on it’s forums (available only to Kickstarter backers) and explained the problems, writing “We have an important announcement to share with our backers.”
“Although we understand that everyone was looking forward to playing Mighty No. 9 as soon as possible, a release delay is going to be announced for the game at Gamescom 2015, which is currently being held in Cologne, Germany. This is a project that would not have existed without the support of our backers, so we at least wanted to deliver this news to our backers before it is officially announced. We are unable to confirm a final release date at this time, however we will be aiming for a release in Q1 2016. Once a solid release date is set, we will announce it immediately to our backers and fans.”
“Of course, it is important to explain why exactly the game is being delayed. As we have communicated in the updates to our backers, all of the core content for the game is developed and in a complete state. However, there are still bugs and issues pertaining to the online features that are included in the game. These bugs and issues have a direct affect on enjoyment of the game, so a decision was made to work these issues out before release. Currently, Comcept and their partners are working at full capacity to resolve these issues and fix any remaining bugs.”
“In addition, we have received quite a few requests for additional information regarding the various platforms that are part of the platform survey we have sent out. We have also only managed to receive around half of the total responses needed for the survey. Considering the fact that the game’s release has been delayed, we are planning to open another platform survey once a final release date has been settled upon.”
“We will continue to deliver the most up-to-date info to our backers and fans through our forum updates, so please keep an eye out! We appreciate your support and patience regarding this matter, and look forward to delivering Mighty No. 9 to our backers and fans in the best state possible.”
Mighty No. 9 will release on PC, PlayStation 4, PlayStation 3, Xbox 360, Xbox One, Wii U, PlayStation Vita and Nintendo 3DS on February 9, 2016 in North America and February 12, 2016 in Europe. It will be available digitally on all platforms but the PC, PlayStation 4, Xbox One and Wii U will also receive a physical retail release.